Top 155 3D computer graphics Questions to Grow

What is involved in 3D computer graphics

Find out what the related areas are that 3D computer graphics connects with, associates with, correlates with or affects, and which require thought, deliberation, analysis, review and discussion. This unique checklist stands out in a sense that it is not per-se designed to give answers, but to engage the reader and lay out a 3D computer graphics thinking-frame.

How far is your company on its 3D computer graphics journey?

Take this short survey to gauge your organization’s progress toward 3D computer graphics leadership. Learn your strongest and weakest areas, and what you can do now to create a strategy that delivers results.

To address the criteria in this checklist for your organization, extensive selected resources are provided for sources of further research and information.

Start the Checklist

Below you will find a quick checklist designed to help you think about which 3D computer graphics related domains to cover and 155 essential critical questions to check off in that domain.

The following domains are covered:

3D computer graphics, Traditional animation, Animation database, Content providers, A Computer Animated Hand, Independent animation, Cinema 4D, Vector graphics, 3D projection, 3D reconstruction from multiple images, Portuguese animation, Real-time computer graphics, Chinese animation, Full-motion video, Moment of Inspiration, Rhinoceros 3D, Dunkerque-class battleship, 3D display, The Salt Lake Tribune, Walk cycle, Stop motion, Romanian animation, Level editor, SVG animation, Visual effects, Spanish animation, Game engine, Electric Image Animation System, Physical simulation, 3D modeling software, Visual art, Shade 3D, Software developers, Apple II, Graphic animation, International Animation Day, Cartoon pornography, Shark 3D, Model animation, DAZ Studio, Strata 3D, Computer-generated imagery, Film editing, Graphical output device, 3D motion controller, 3D rendering, Sand animation, Nichimen N-World, Video games, Paint 3D, Swift 3D, Comparison of 3D computer graphics software, 3d scanning, Filipino cartoon and animation, Korean animation, Procedural modeling, Non-photorealistic rendering, Animated documentary, Inverse kinematics, Paint-on-glass animation, Abstract animation, Video game, Ambient occlusion, Flip book:

3D computer graphics Critical Criteria:

Jump start 3D computer graphics quality and attract 3D computer graphics skills.

– How will we insure seamless interoperability of 3D computer graphics moving forward?

– How do we keep improving 3D computer graphics?

– What is Effective 3D computer graphics?

Traditional animation Critical Criteria:

Examine Traditional animation strategies and explain and analyze the challenges of Traditional animation.

– Do those selected for the 3D computer graphics team have a good general understanding of what 3D computer graphics is all about?

– What are specific 3D computer graphics Rules to follow?

– Do we all define 3D computer graphics in the same way?

Animation database Critical Criteria:

Consult on Animation database planning and get out your magnifying glass.

– When a 3D computer graphics manager recognizes a problem, what options are available?

– How important is 3D computer graphics to the user organizations mission?

– Are there 3D computer graphics Models?

Content providers Critical Criteria:

Administer Content providers leadership and intervene in Content providers processes and leadership.

– What are the disruptive 3D computer graphics technologies that enable our organization to radically change our business processes?

– What are the record-keeping requirements of 3D computer graphics activities?

– Does our organization need more 3D computer graphics education?

A Computer Animated Hand Critical Criteria:

Focus on A Computer Animated Hand leadership and explore and align the progress in A Computer Animated Hand.

– What are your key performance measures or indicators and in-process measures for the control and improvement of your 3D computer graphics processes?

– What prevents me from making the changes I know will make me a more effective 3D computer graphics leader?

Independent animation Critical Criteria:

See the value of Independent animation outcomes and budget for Independent animation challenges.

– Does 3D computer graphics systematically track and analyze outcomes for accountability and quality improvement?

– Are there any disadvantages to implementing 3D computer graphics? There might be some that are less obvious?

– What are all of our 3D computer graphics domains and what do they do?

Cinema 4D Critical Criteria:

Group Cinema 4D tactics and integrate design thinking in Cinema 4D innovation.

– A compounding model resolution with available relevant data can often provide insight towards a solution methodology; which 3D computer graphics models, tools and techniques are necessary?

– What management system can we use to leverage the 3D computer graphics experience, ideas, and concerns of the people closest to the work to be done?

Vector graphics Critical Criteria:

Focus on Vector graphics goals and learn.

– Do several people in different organizational units assist with the 3D computer graphics process?

– What will drive 3D computer graphics change?

3D projection Critical Criteria:

Conceptualize 3D projection quality and stake your claim.

– What are the top 3 things at the forefront of our 3D computer graphics agendas for the next 3 years?

– How is the value delivered by 3D computer graphics being measured?

3D reconstruction from multiple images Critical Criteria:

Look at 3D reconstruction from multiple images issues and get out your magnifying glass.

– What are the Essentials of Internal 3D computer graphics Management?

– How can the value of 3D computer graphics be defined?

– How do we Lead with 3D computer graphics in Mind?

Portuguese animation Critical Criteria:

Own Portuguese animation strategies and be persistent.

– Who is the main stakeholder, with ultimate responsibility for driving 3D computer graphics forward?

– What is our formula for success in 3D computer graphics ?

Real-time computer graphics Critical Criteria:

Face Real-time computer graphics issues and transcribe Real-time computer graphics as tomorrows backbone for success.

– Consider your own 3D computer graphics project. what types of organizational problems do you think might be causing or affecting your problem, based on the work done so far?

– Think about the functions involved in your 3D computer graphics project. what processes flow from these functions?

Chinese animation Critical Criteria:

Accelerate Chinese animation leadership and inform on and uncover unspoken needs and breakthrough Chinese animation results.

– Who is responsible for ensuring appropriate resources (time, people and money) are allocated to 3D computer graphics?

– Why is 3D computer graphics important for you now?

Full-motion video Critical Criteria:

Define Full-motion video outcomes and diversify disclosure of information – dealing with confidential Full-motion video information.

– At what point will vulnerability assessments be performed once 3D computer graphics is put into production (e.g., ongoing Risk Management after implementation)?

– How will you know that the 3D computer graphics project has been successful?

Moment of Inspiration Critical Criteria:

Interpolate Moment of Inspiration tasks and get the big picture.

– Is 3D computer graphics dependent on the successful delivery of a current project?

– What are the business goals 3D computer graphics is aiming to achieve?

Rhinoceros 3D Critical Criteria:

Adapt Rhinoceros 3D governance and develop and take control of the Rhinoceros 3D initiative.

– What are our best practices for minimizing 3D computer graphics project risk, while demonstrating incremental value and quick wins throughout the 3D computer graphics project lifecycle?

– What sources do you use to gather information for a 3D computer graphics study?

Dunkerque-class battleship Critical Criteria:

Investigate Dunkerque-class battleship results and report on developing an effective Dunkerque-class battleship strategy.

– Among the 3D computer graphics product and service cost to be estimated, which is considered hardest to estimate?

– How do we maintain 3D computer graphicss Integrity?

3D display Critical Criteria:

Analyze 3D display tactics and find out.

– Is 3D computer graphics Realistic, or are you setting yourself up for failure?

– What are the usability implications of 3D computer graphics actions?

The Salt Lake Tribune Critical Criteria:

Discourse The Salt Lake Tribune tactics and modify and define the unique characteristics of interactive The Salt Lake Tribune projects.

– What are your most important goals for the strategic 3D computer graphics objectives?

– Does 3D computer graphics analysis isolate the fundamental causes of problems?

– What is our 3D computer graphics Strategy?

Walk cycle Critical Criteria:

Check Walk cycle outcomes and slay a dragon.

– How do your measurements capture actionable 3D computer graphics information for use in exceeding your customers expectations and securing your customers engagement?

– What new services of functionality will be implemented next with 3D computer graphics ?

Stop motion Critical Criteria:

Depict Stop motion issues and diversify disclosure of information – dealing with confidential Stop motion information.

– Can we do 3D computer graphics without complex (expensive) analysis?

– What are the barriers to increased 3D computer graphics production?

– How do we go about Comparing 3D computer graphics approaches/solutions?

Romanian animation Critical Criteria:

Recall Romanian animation decisions and balance specific methods for improving Romanian animation results.

– How can we incorporate support to ensure safe and effective use of 3D computer graphics into the services that we provide?

– Why is it important to have senior management support for a 3D computer graphics project?

Level editor Critical Criteria:

Shape Level editor adoptions and finalize specific methods for Level editor acceptance.

– How can skill-level changes improve 3D computer graphics?

SVG animation Critical Criteria:

Huddle over SVG animation governance and gather practices for scaling SVG animation.

– For your 3D computer graphics project, identify and describe the business environment. is there more than one layer to the business environment?

– Is the 3D computer graphics organization completing tasks effectively and efficiently?

Visual effects Critical Criteria:

Air ideas re Visual effects quality and research ways can we become the Visual effects company that would put us out of business.

– Who will be responsible for making the decisions to include or exclude requested changes once 3D computer graphics is underway?

– What are the short and long-term 3D computer graphics goals?

– How can you measure 3D computer graphics in a systematic way?

Spanish animation Critical Criteria:

Give examples of Spanish animation strategies and inform on and uncover unspoken needs and breakthrough Spanish animation results.

– Do we cover the five essential competencies-Communication, Collaboration,Innovation, Adaptability, and Leadership that improve an organizations ability to leverage the new 3D computer graphics in a volatile global economy?

– Have all basic functions of 3D computer graphics been defined?

Game engine Critical Criteria:

Discourse Game engine decisions and tour deciding if Game engine progress is made.

– Meeting the challenge: are missed 3D computer graphics opportunities costing us money?

– What business benefits will 3D computer graphics goals deliver if achieved?

Electric Image Animation System Critical Criteria:

Review Electric Image Animation System visions and perfect Electric Image Animation System conflict management.

– In the case of a 3D computer graphics project, the criteria for the audit derive from implementation objectives. an audit of a 3D computer graphics project involves assessing whether the recommendations outlined for implementation have been met. in other words, can we track that any 3D computer graphics project is implemented as planned, and is it working?

– Will 3D computer graphics deliverables need to be tested and, if so, by whom?

Physical simulation Critical Criteria:

Think about Physical simulation planning and get going.

– How do we measure improved 3D computer graphics service perception, and satisfaction?

3D modeling software Critical Criteria:

Interpolate 3D modeling software strategies and forecast involvement of future 3D modeling software projects in development.

– Does 3D computer graphics analysis show the relationships among important 3D computer graphics factors?

Visual art Critical Criteria:

Sort Visual art goals and acquire concise Visual art education.

– Will 3D computer graphics have an impact on current business continuity, disaster recovery processes and/or infrastructure?

– How likely is the current 3D computer graphics plan to come in on schedule or on budget?

Shade 3D Critical Criteria:

Be clear about Shade 3D decisions and define what our big hairy audacious Shade 3D goal is.

– How do we make it meaningful in connecting 3D computer graphics with what users do day-to-day?

– What knowledge, skills and characteristics mark a good 3D computer graphics project manager?

Software developers Critical Criteria:

Talk about Software developers quality and gather practices for scaling Software developers.

– What are the key elements of your 3D computer graphics performance improvement system, including your evaluation, organizational learning, and innovation processes?

Apple II Critical Criteria:

Think about Apple II quality and maintain Apple II for success.

– Record-keeping requirements flow from the records needed as inputs, outputs, controls and for transformation of a 3D computer graphics process. ask yourself: are the records needed as inputs to the 3D computer graphics process available?

– Do you monitor the effectiveness of your 3D computer graphics activities?

– How will you measure your 3D computer graphics effectiveness?

Graphic animation Critical Criteria:

Apply Graphic animation strategies and diversify disclosure of information – dealing with confidential Graphic animation information.

– Where do ideas that reach policy makers and planners as proposals for 3D computer graphics strengthening and reform actually originate?

– Is a 3D computer graphics Team Work effort in place?

International Animation Day Critical Criteria:

Consult on International Animation Day projects and report on setting up International Animation Day without losing ground.

– Is 3D computer graphics Required?

Cartoon pornography Critical Criteria:

Unify Cartoon pornography quality and develop and take control of the Cartoon pornography initiative.

– what is the best design framework for 3D computer graphics organization now that, in a post industrial-age if the top-down, command and control model is no longer relevant?

– How much does 3D computer graphics help?

Shark 3D Critical Criteria:

Start Shark 3D strategies and point out improvements in Shark 3D.

– Who are the people involved in developing and implementing 3D computer graphics?

– How can we improve 3D computer graphics?

Model animation Critical Criteria:

Brainstorm over Model animation failures and oversee implementation of Model animation.

DAZ Studio Critical Criteria:

Bootstrap DAZ Studio tactics and visualize why should people listen to you regarding DAZ Studio.

– Do the 3D computer graphics decisions we make today help people and the planet tomorrow?

– Why should we adopt a 3D computer graphics framework?

– Why are 3D computer graphics skills important?

Strata 3D Critical Criteria:

Group Strata 3D outcomes and be persistent.

Computer-generated imagery Critical Criteria:

Discuss Computer-generated imagery leadership and catalog what business benefits will Computer-generated imagery goals deliver if achieved.

Film editing Critical Criteria:

Conceptualize Film editing leadership and achieve a single Film editing view and bringing data together.

– Think of your 3D computer graphics project. what are the main functions?

Graphical output device Critical Criteria:

Weigh in on Graphical output device governance and learn.

– Do 3D computer graphics rules make a reasonable demand on a users capabilities?

3D motion controller Critical Criteria:

Illustrate 3D motion controller issues and look in other fields.

– How do we manage 3D computer graphics Knowledge Management (KM)?

– What about 3D computer graphics Analysis of results?

3D rendering Critical Criteria:

Give examples of 3D rendering goals and develop and take control of the 3D rendering initiative.

– What will be the consequences to the business (financial, reputation etc) if 3D computer graphics does not go ahead or fails to deliver the objectives?

– What tools do you use once you have decided on a 3D computer graphics strategy and more importantly how do you choose?

Sand animation Critical Criteria:

Reorganize Sand animation quality and get going.

– How can you negotiate 3D computer graphics successfully with a stubborn boss, an irate client, or a deceitful coworker?

– Do we have past 3D computer graphics Successes?

Nichimen N-World Critical Criteria:

Grade Nichimen N-World goals and devote time assessing Nichimen N-World and its risk.

Video games Critical Criteria:

Discourse Video games projects and document what potential Video games megatrends could make our business model obsolete.

– What potential environmental factors impact the 3D computer graphics effort?

– What are the long-term 3D computer graphics goals?

– What are our 3D computer graphics Processes?

Paint 3D Critical Criteria:

Face Paint 3D issues and ask what if.

Swift 3D Critical Criteria:

Differentiate Swift 3D tasks and drive action.

– What are current 3D computer graphics Paradigms?

Comparison of 3D computer graphics software Critical Criteria:

Add value to Comparison of 3D computer graphics software management and oversee Comparison of 3D computer graphics software management by competencies.

– What is the purpose of 3D computer graphics in relation to the mission?

3d scanning Critical Criteria:

Illustrate 3d scanning strategies and ask questions.

– Marketing budgets are tighter, consumers are more skeptical, and social media has changed forever the way we talk about 3D computer graphics. How do we gain traction?

Filipino cartoon and animation Critical Criteria:

Align Filipino cartoon and animation issues and optimize Filipino cartoon and animation leadership as a key to advancement.

– Can Management personnel recognize the monetary benefit of 3D computer graphics?

Korean animation Critical Criteria:

Accelerate Korean animation decisions and simulate teachings and consultations on quality process improvement of Korean animation.

– What are the success criteria that will indicate that 3D computer graphics objectives have been met and the benefits delivered?

– Who sets the 3D computer graphics standards?

Procedural modeling Critical Criteria:

Chat re Procedural modeling goals and get out your magnifying glass.

– Is there a 3D computer graphics Communication plan covering who needs to get what information when?

– What vendors make products that address the 3D computer graphics needs?

Non-photorealistic rendering Critical Criteria:

Analyze Non-photorealistic rendering management and report on the economics of relationships managing Non-photorealistic rendering and constraints.

– Is maximizing 3D computer graphics protection the same as minimizing 3D computer graphics loss?

– Are accountability and ownership for 3D computer graphics clearly defined?

Animated documentary Critical Criteria:

Familiarize yourself with Animated documentary tactics and finalize specific methods for Animated documentary acceptance.

– Do we aggressively reward and promote the people who have the biggest impact on creating excellent 3D computer graphics services/products?

– Have you identified your 3D computer graphics key performance indicators?

Inverse kinematics Critical Criteria:

Consult on Inverse kinematics planning and don’t overlook the obvious.

Paint-on-glass animation Critical Criteria:

Consider Paint-on-glass animation engagements and finalize specific methods for Paint-on-glass animation acceptance.

– Can we add value to the current 3D computer graphics decision-making process (largely qualitative) by incorporating uncertainty modeling (more quantitative)?

– What is the total cost related to deploying 3D computer graphics, including any consulting or professional services?

Abstract animation Critical Criteria:

Investigate Abstract animation failures and ask questions.

– How do we Improve 3D computer graphics service perception, and satisfaction?

– What are internal and external 3D computer graphics relations?

Video game Critical Criteria:

Pilot Video game outcomes and innovate what needs to be done with Video game.

– How do we ensure that implementations of 3D computer graphics products are done in a way that ensures safety?

– Is Supporting 3D computer graphics documentation required?

Ambient occlusion Critical Criteria:

Model after Ambient occlusion goals and get going.

Flip book Critical Criteria:

Consider Flip book strategies and integrate design thinking in Flip book innovation.

– Will new equipment/products be required to facilitate 3D computer graphics delivery for example is new software needed?

Conclusion:

This quick readiness checklist is a selected resource to help you move forward. Learn more about how to achieve comprehensive insights with the 3D computer graphics Self Assessment:

https://store.theartofservice.com/3D-computer-graphics-Second-Edition/

Author: Gerard Blokdijk

CEO at The Art of Service | http://theartofservice.com

gerard.blokdijk@theartofservice.com

https://www.linkedin.com/in/gerardblokdijk

Gerard is the CEO at The Art of Service. He has been providing information technology insights, talks, tools and products to organizations in a wide range of industries for over 25 years. Gerard is a widely recognized and respected information expert. Gerard founded The Art of Service consulting business in 2000. Gerard has authored numerous published books to date.

External links:

To address the criteria in this checklist, these selected resources are provided for sources of further research and information:

3D computer graphics External links:

3D Computer Graphics by Alan Watt – Goodreads
https://www.goodreads.com/book/show/60564

3D computer graphics (Book, 1993) [WorldCat.org]
http://www.worldcat.org/title/3d-computer-graphics/oclc/29599455

[PDF]3d Computer Graphics – antipain.store
http://antipain.store/3d/computer/3d_computer_graphics.pdf

Traditional animation External links:

Traditional Animation – Home | Facebook
https://www.facebook.com/traditionalanimation

Animation – Traditional Animation Demo – YouTube
https://www.youtube.com/watch?v=T-uWyCtDRE0

Traditional Animation | Seoul | Sugarcube Animation Studio
https://www.hellosugarcube.com

Animation database External links:

intanibase.com – The Internet Animation Database
http://minify.mobi/results/intanibase.com

Updates 11/10/2017 – The Internet Animation Database
http://www.intanibase.com/iad_general/updates.aspx?today=11/10/2017

Content providers External links:

Stitcher Radio | Content Providers
https://www.stitcher.com/content-providers

Entertainment Content Providers – NextGen Digital Home
http://nextgendigitalhome.com › … › / Entertainment Content Providers

Studios & Content Providers – Mediamorph
https://www.mediamorph.com/studios-content-providers

A Computer Animated Hand External links:

“A computer animated hand” – 1972 – YouTube
https://www.youtube.com/watch?v=wdedV81UQ5k

A computer animated hand – Ed Catmull – 1972 – YouTube
http://www.youtube.com/watch?v=_LXw2PYvdN8

A Computer Animated Hand (1972) – IMDb
http://www.imdb.com/title/tt2165545

Independent animation External links:

Independent Animation – LiveBinder
http://www.livebinders.com/play/play?id=784295

Cinema 4D External links:

Cinema 4D Templates from VideoHive
https://videohive.net/category/cinema-4d-templates

3D Titles in Cinema 4D! – Video Copilot Tutorials
http://www.videocopilot.net/tutorial/3d_titles_in_cinema_4d

CinemaPlugins.com | Great Plugins for CINEMA 4D
https://cinemaplugins.com

Vector graphics External links:

Vector Grunge title vector, free vector graphics – Vector.me
http://vector.me/browse/229181/vector_grunge_title

3D projection External links:

Final Cut Pro X – 3D Projection Mapping Tools – Projection
https://store.pixelfilmstudios.com/product/projection

Stereoscopic 3D Projection – ImageJ
https://imagej.net/Stereoscopic_3D_Projection

3D projection method – Digitome Corporation
http://www.freepatentsonline.com/6898266.html

3D reconstruction from multiple images External links:

3D Reconstruction from multiple images – Prezi
https://prezi.com/wnhecvinbzfr/3d-reconstruction-from-multiple-images

[PDF]3D Reconstruction from Multiple Images Using …
http://www.ijsrp.org/research_paper_mar2012/ijsrp-Mar-2012-22.pdf

[PDF]3D Reconstruction from Multiple Images – MIT
http://web.mit.edu/smart/research/biosym/15 June 2015 shakil.pdf

Real-time computer graphics External links:

real-time computer graphics on Vimeo
https://vimeo.com/37458912

Chinese animation External links:

Top Chinese Animation You Should Watch – YouTube
https://www.youtube.com/watch?v=eqVRpnb_vYI

Chinese animation
http://Chinese animation or Manhua Anime, in narrow sense, refers to animation made in China.There is little discussion of Chinese animation in English. Daisy Yan Du’s PhD dissertation, On the Move: The Trans/national Animated Film in 1940s-1970s China (University of Wisconsin-Madison, 2012), is by far the most systematic analysis of early Chinese animation before 1980.

Full-motion video External links:

Full-Motion Video and PED Systems | VetDS
https://www.vetds.com/full-motion-video-and-ped-systems

Moment of Inspiration External links:

Kabbalah University | A Moment of Inspiration | Intuition
https://university.kabbalah.com/moment-inspiration/intuition

A Moment Of Inspiration – Home | Facebook
https://www.facebook.com/amomentsinspiration

Nirmiti: Moment of Inspiration – Home | Facebook
https://www.facebook.com/nirmiti.co

Rhinoceros 3D External links:

Project Gallery Rhinoceros 3D
http://gallery.mcneel.com/?language=en&g=1

Tire Modeling in Rhinoceros 3D – YouTube
https://www.youtube.com/watch?v=7VoBO0VClFI

Project Gallery Rhinoceros 3D
https://www.rhino3d.com/gallery/5

3D display External links:

Glasses-free 3D display – YouTube
https://www.youtube.com/watch?v=-7brRONyY0M

voLumen – volumetric 3D display – YouTube
https://www.youtube.com/watch?v=Ey-eO-H2_Mk

PlayStation 3D Display | GameStop
https://www.gamestop.com/gs/landing/playstation-3d-display

The Salt Lake Tribune External links:

The Salt Lake tribune. (Newspaper, 1890) [WorldCat.org]
http://www.worldcat.org/title/salt-lake-tribune/oclc/8086936

As in 2008, the Salt Lake Tribune endorses Obama – Snopes.com
https://www.snopes.com/politics/obama/sltribune.asp

Walk cycle External links:

Maya: Basic Walk Cycle 1 – YouTube
https://www.youtube.com/watch?v=A-QLI1h7WYE

Walk Cycle Rotoscoping – Andrew Nourse
http://www.andrewnourse.com/MA/walkcyclerotoscoping.html

Stop motion External links:

The Clay and Stop Motion Animation Store
https://www.stopmotionstore.com

Stop Motion Studio – Creativity at your fingertips.
https://www.cateater.com/stopmotionstudio

Stop Motion Studio on the App Store – iTunes – Apple
https://itunes.apple.com/us/app/stop-motion-studio/id441651297

Level editor External links:

Unturned: 3.0 Level Editor COMPLETE TUTORIAL …
https://www.youtube.com/watch?v=jqA11bkeEFE

Super Mario Bros Level editor on Scratch
https://scratch.mit.edu/projects/10125814

Lava Tumble Level Editor – Roblox
https://www.roblox.com/games/867909019

SVG animation External links:

SVG animation – WOW.com
http://www.wow.com/wiki/SVG_animation

The Simple Intro to SVG Animation – JavaScript Consultant
https://davidwalsh.name/svg-animation

SVG Animation Creator – Animate and Export SVG | SVGator
https://www.svgator.com

Visual effects External links:

Visual Effects – Video Copilot Tutorials
http://www.videocopilot.net/tutorials/visual_effects

Gnomon School of Visual Effects – Official Site
https://www.gnomon.edu

‘Cloverfield’ Visual Effects (Video 2008) – IMDb
http://www.imdb.com/title/tt1331075

Spanish animation External links:

The Glow Animation Studio – Spanish Animation Studio
https://www.theglowanimation.com

Spanish Animation – YouTube
https://www.youtube.com/watch?v=FXnT0MNuoeE

Game engine External links:

Game engine architecture (eBook, 2015) [WorldCat.org]
http://www.worldcat.org/title/game-engine-architecture/oclc/908078051

Electric Image Animation System External links:

EIAS – Electric Image Animation System on Vimeo
https://vimeo.com/channels/eias

Electric Image Animation System v7.0.1-NULL迅雷下载 …
http://www.javzooso.com/net/CB02D61597C61DC767324849868…

EIAS v9.1 (Electric Image Animation System)
http://www.eias3d.com/MailMarketing/eias9_1

Physical simulation External links:

Physical Simulation of Flexible Manufacturing Systems
https://repository.lib.ncsu.edu/handle/1840.4/4992

3D modeling software External links:

Best 3D Modeling Software in 2017 | G2 Crowd
https://www.g2crowd.com/categories/3d-modeling

3D Modeling Software | Free Resources & Apps | Autodesk
https://www.autodesk.com/solutions/3d-modeling-software

VECTARY – the free, online 3D modeling software
https://www.vectary.com

Visual art External links:

Home | Art Prof: Visual Art Essentials
https://artprof.org

Visual Art Open Prize Award l Home
https://www.visualartopen.com

Shade 3D External links:

Shade 3D for Unity – Download
https://shade-3d-for-unity.en.softonic.com

Shade 3D – Home | Facebook
https://www.facebook.com/Shade3D

Software developers External links:

Software Developers | Internal Revenue Service
https://www.irs.gov/e-file-providers/software-developers

Custom Software Developers | Composable Systems
https://www.composablesystems.com

Software Developers – Bureau of Labor Statistics
http://www.bls.gov/ooh/computer-and-information-technology/software-developers.htm

Apple II External links:

Apple II Salon and Spa
https://apple2dayspa.com

20 Facts about Apple on the Apple II’s 40th Anniversary
https://www.entrepreneur.com/slideshow/295592

Apple II Game: Karateka (1984 Brøderbund) – YouTube
https://www.youtube.com/watch?v=wKqk9kosCs4

International Animation Day External links:

Fun Holiday – International Animation Day – Time and Date
https://www.timeanddate.com/holidays/fun/international-animation-day

Best Of International Animation Day Brisbane 2017 on Vimeo
https://vimeo.com/241435997

Shark 3D External links:

GREAT WHITE SHARK 3D Tropicana Casino & Resort …
https://tropicana.net/events/great-white-shark-3d

Pirate Shark 3D Mini Golf / Jumpin’ Slide – Home | Facebook
https://www.facebook.com/PirateSharkMiniGolf

Model animation External links:

Social Model Animation – YouTube
https://www.youtube.com/watch?v=9s3NZaLhcc4

DAZ Studio External links:

3d Digital Content & Art with Daz Studio & Poser Freebies
https://ladyfyre-graphics.com

EvilInnocence – Free Clothing for Poser and DAZ Studio
http://www.evilinnocence.com/shop/free-stuff/clothing.html

DAZ Studio – Download
https://daz-studio.en.softonic.com

Strata 3D External links:

[PDF]Strata 3d Cx Tutorials – yeshou.store
http://yeshou.store/strata/3d/strata_3d_cx_tutorials.pdf

[PDF]Strata™ Releases Free Version of Strata 3D CX™ 5
http://www.stratadownloads.com/press/StrataPress_08_28_06_cxdemo.pdf

[PDF]Strata 3d Cx Tutorials – fruitypi.store
http://fruitypi.store/strata/3d/strata_3d_cx_tutorials.pdf

Computer-generated imagery External links:

Ricky Java is creating Computer-Generated Imagery | Patreon
https://www.patreon.com/rickyjava

Computer-generated imagery – ScienceDaily
https://www.sciencedaily.com/terms/computer-generated_imagery.htm

Computer-generated imagery – ScienceDaily
http://www.sciencedaily.com/terms/computer-generated_imagery.htm

Film editing External links:

FILM EDITING | Elements of Cinema
http://elementsofcinema.com/editing/EDITING.html

Film Editing Pro | Tutorials & Training From Hollywood Pros
https://www.filmeditingpro.com

EditStock | Footage to Practice Film Editing
https://editstock.com

Graphical output device External links:

Graphical output device – BookRags.com
http://www.bookrags.com/Graphical_output_device

Graphical output device – Revolvy
https://www.revolvy.com/topic/Graphical output device&item_type=topic

3D motion controller External links:

SpacePilot by 3DConnexion 3D Motion Controller – YouTube
http://www.youtube.com/watch?v=PhMJpmt889E

Sand animation External links:

ERIC – Sand Animation., School Arts, 1979-Dec
https://eric.ed.gov/?id=EJ224712

Cedric Cassimo | Sand animation
https://cassimo.com

Nichimen N-World External links:

Nichimen N-World – Revolvy
https://topics.revolvy.com/topic/Nichimen N-World&item_type=topic

Video games External links:

The SimBro team is creating adult video games | Patreon
https://www.patreon.com/simbro

Paint 3D External links:

Get Paint 3D – Microsoft Store
https://www.microsoft.com/en-us/store/p/paint-3d/9nblggh5fv99

Swift 3D External links:

Swift 3D – Home | Facebook
https://www.facebook.com/swift3duk

TechOne Swift 3D 1200mm (47.2″) Wingspan – Motion RC
https://www.motionrc.com/products/techone-swift-3d-arf

3d scanning External links:

3D scanning, design and reverse engineering software …
http://minify.mobi/results/geomagic.com

3D scanning – Everything2.com
https://www.everything2.com/title/3D+scanning

Structure Sensor 3D Scanning Bundle with Skanect Pro
https://www.makershed.com/products/structure-sensor-3d-scanning-bundle

Filipino cartoon and animation External links:

Filipino cartoon and animation – iSnare Free Encyclopedia
https://www.isnare.com/encyclopedia/Filipino_cartoon_and_animation

Korean animation External links:

Korean animation
http://The art of Korean Animation, or Hanguk Aenimeisyeon, Manhwa Aenimeisyeon, known as Aeni has gone from hand-held flip books in early times to studios that produce work for major American and Japanese animation companies. The type of work ranges from collaboration/minor contribution contracts, to most of the work.

Korean Animation Studio (Clerks) – YouTube
https://www.youtube.com/watch?v=F-ReoBPl4mM

Procedural modeling External links:

Procedural Modeling Of Water Droplets on Vimeo
https://vimeo.com/243574191

[PDF]Chapter 4: Procedural Modeling and Animation of …
https://engineering.purdue.edu/purpl/level2/papers/1994_note_ch4.pdf

VDBfusion – Procedural Modeling Toolkit
https://gumroad.com/l/vdbfusion

Non-photorealistic rendering External links:

Non-photorealistic rendering (eBook, 2001) [WorldCat.org]
http://www.worldcat.org/title/non-photorealistic-rendering/oclc/183747114

Non-Photorealistic Rendering – Eurographics
https://diglib.eg.org/handle/10.2312/egt20031106

Animated documentary External links:

Le clitoris – Animated Documentary (2016) on Vimeo
https://vimeo.com/222111805

A Brief History of Film- Animated Documentary – YouTube
https://www.youtube.com/watch?v=BKJqeJ48CPs

Inverse kinematics External links:

Inverse Kinematics | Function (Mathematics) | Kinematics
https://www.scribd.com/document/254944024/Inverse-Kinematics

[PDF]Inverse Kinematics – Carnegie Mellon School of …
http://www.cs.cmu.edu/~15464-s13/lectures/lecture6/IK.pdf

Inverse Kinematics – MotionScript.com
http://motionscript.com/expressions-lab-ae65/ik.html

Paint-on-glass animation External links:

Paragon Sakuga – Gorgeous Paint-on-Glass animation …
https://www.facebook.com/ParagonSakuga/videos/465021663861730

Paint-on-glass animation by Yana Shevchenko on Prezi
https://prezi.com/nqscgzfpczhk/paint-on-glass-animation

Abstract animation External links:

“Content and Meaning in Abstract Animation” by Pamela …
http://scholarscompass.vcu.edu/kine_pubs/2

Abstract Animation | ReverbNation
https://www.reverbnation.com/abstractanimation

♥Abstract Animation♥ on Scratch
https://scratch.mit.edu/projects/112784628

Video game External links:

GamerSaloon | Video Game Tournaments for Cash Prizes
https://www.gamersaloon.com

Madden NFL 18 – Football Video Game – EA SPORTS Official …
https://www.easports.com/madden

Ambient occlusion External links:

Ambient Occlusion – YouTube
https://www.youtube.com/channel/UC4FJqH_rh7kBHGHBYPVX0tQ

ambient occlusion | HannahLoughridge
https://hannahloughridge.wordpress.com/tag/ambient-occlusion

Multi-view ambient occlusion with importance sampling
http://dl.acm.org/citation.cfm?id=2448214

Flip book External links:

Paper Movies: Flip Book | Martha Stewart
https://www.marthastewart.com/265876/paper-movies

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